As a UI Software Engineer you will be part of the game creation process, including architectural design, implementation, and debugging on multiple platforms. You will work on complex problems with Designers, Artists and other Engineers in the Game Modes domain. You will report to the team's manager and work with your peers to develop the game's foundation layer.
Your Responsibilities
- You will implement and improve Client Front-End screens and workflows
- Work with the Interface Designer to lay out and create screens and components.
- Work with Server and Client BE engineers to establish, hook up and test end-to-end functionality.
- Refine underlying screen navigation workflow.
- Work within a small to medium team of engineers.
- Design, maintain, implement, test and debug code.
- Create tools, features and engine components to required coding standards.
- Profile and optimize software components of a game.
- Create leading edge reusable technologies, both systems and engines.
- Measurably improve process and best practices to achieve targets.
Your Qualifications
- Experience with programming languages such as C++ or C# or Java.
- Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
- 3+ years of experience developing web interfaces using JavaScript frameworks or technologies such as Flash, Action Script 3.0.
- Experience in object-oriented design and implementation.
- Working knowledge of Photoshop.
- Knowledge of good software engineering practices.
- Experience with memory management, multiple processor use, and runtime optimization.
About EA
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.