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Empowering players to create is an exciting future for the gaming industry. At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future definitely has our players being more empowered to create with their imagination being the only limit.

Our Digital Experiences team within marketing is focused on enabling more players to become creators, and are looking for a UI Software Engineer to build the player facing experience for our next line of content creation tools within EA.

You will work with an experienced team located across the globe whose focus is centred on bringing new experiences to our players for our wider portfolio. Your work will be focused in-engine, developing and building UI interfaces for creation tools and player services. Reporting to the Technical Director of Digital Experiences, you will own UI development in-engine to support our games pushing boundaries in the User Generated Content space.

Responsibilities:

  • Develop new player facing UI features for experiences, components and tools in-engine.

  • Create reusable & scalable UI interfaces in-engine.

  • Write technical design specifications and map out your development approach.

  • Design, maintain, implement, test and debug code, pipeline and other game-related sub-components and packages.

  • Profile and optimize modules of the in-engine tool or experience.

  • Work directly with other engineers and lead designers to ensure UI functionality is scalable and as simple as possible.

  • Prototype fast iterations of UI concepts with designers to fail fast and discover the correct player path quickly.

Qualifications:

  • C++ proficiency.

  • Passion for building games and desire to bring great experiences to our players.

  • Thorough knowledge of software design principles, object-oriented programming concepts and common design patterns.

  • Strong grasp on algorithms and data structures.

  • Familiar with multiple debugging techniques.

  • Strong understanding of code revision control workflow and tools.

  • Experience with UI and UX development principles.

  • Bachelor’s degree in computer science or related field, or equivalent training and professional experience.

About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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