This job listing expired on Apr 5, 2022
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EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and players. At the heart of EA SPORTS is the FIFA franchise. EA SPORTS

FIFA is the worldโ€™s #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile.

Innovation, passion, and team-work is at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne; we are looking for the brightest talent so we can continue to create experiences that connect with millions of hearts and minds the world over.

The Technical Interface Designer (TID) bridges the gap between artists and software engineers by combining artistic skills and experience with programming and scripting. The TID is part of the art team and works closely with artists, project managers, programmers and other technical designers.

Your Responsibilities

  • Recreation of authentic broadcast overlays and in game overlays to match styles
  • Maintain best practices in code and art development
  • Flash-based animations and effects via ActionScript and timeline
  • UI animations and effects creation using proprietary game engine
  • Apply proper art optimization techniques in Flash assets
  • Motion demo design and creation for game front end and HUD and integration in game
  • High fidelity rapid prototyping for UX evaluation
  • Investigate new techniques and implement them within the team; staying up-to-date on changes in technology, in terms of hardware, art packages, and new asset creation techniques
  • Design, implement and maintain tools and pipelines to improve art and animation workflow
  • Responsible for maintaining and creating naming conventions, art repository, tools, and scripts for the art team

Your Qualifications

  • Strong technical skills, and ability to quickly learn new proprietary production tools and workflow
  • Adept in Actionscript 2 and C++ or other Object Oriented programming languages
  • Familiar with scripting languages like Python
  • Proficient with Flash, Photoshop, and other graphics and animation applications
  • Attention to detail in both visual animation and programming
  • Excellent problem solving skills: a successful candidate must be able to quickly identify and debug issues.
  • Ability to communicate clearly with both engineering and art, articulating both the needs of the art team and the constraints of tech.
  • Must be able to document all tools on the internal wiki and support artists on the use of new tools.

Additional Qualifications

  • Understanding of user experience principles
  • Understanding of revision version control software. Knowledge of Perforce is ideal
  • Degree in a relevant visual art or technical subject highly desired (e.g. BSc Computer Science or Game Programming , Game Art and Design Diploma)
  • Experience with Frostbite engine
  • Experience creating visual targets through motion graphics software such as AE and C4D

About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.