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Electronic Arts

Technical Animator

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Electronic Arts
πŸ‡ΊπŸ‡Έ Austin, TX

Requisition Number: 164037

Technical Animator


Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

What does a Technical Animator do?

As a Technical Animator, reporting to Frostbite's Creative Director, you will be a part of the Frostbite content example team. As a member of this team, you’ll help make our development process more creator-centric by serving as a link between engineers and game creators. Your passion and expertise with the technical challenges of animation will directly contribute to and push the boundaries of the newest tools and workflows that Frostbite releases to game teams.

Key Responsibilities

  • As a Technical Animator on the Frostbite team you will collaborate directly with engineers and product owners to improve content creation workflows.
  • You will build animation demos and create documentation and training materials to help educate the Frostbite community and broadcast Frostbite’s capabilities.
  • You will collaborate and advise on tools, workflows and best practices with Technical Artists and Animators across all of EA studios using Frostbite.

Required Experience

  • 5+ years of experience as a Technical Animator. Understanding of game animation production pipelines and processes
  • Experience working with animation in Maya or Motionbuilder
  • Experience working with animation in a game engine such as Unity, Unreal or similar.
  • Comfortable writing user guide documentation
  • Comfortable engaging and building relationships with multiple teams and individuals globally
  • Experience with Atlassian Confluence & Jira software or similar tools
  • Shipped 2 + games

Bonus Experience

  • Experience creating animation tools and workflows
  • Experience with Facial and Body motion capture processes
  • Knowledge of Python or other scripting languages
  • Enjoy helping people become better animators

We thought you might also want to know:

More about our studio: www.frostbite.com

About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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