EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams comprise of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.
Illuminating the worlds and characters in our games, the EA Create Lighting team has experience with lighting in-game, cinematics and narrative sequences.
Summary
Lighters add the lighting to games that creates atmosphere and adds realism, tone, and depth to a scene, Through the use of their craft, Lighters create visually balancing individual elements that enable game artists to produce a convincing image or environment. They need to use technical skill as well as their aesthetic judgment to create images that not only look good but are easy to render.
Lighters make sure there is consistency in lighting, color balance, and mood between the various elements of a shot or scene in the game. When appropriate, they ensure the CG looks photorealistic. Lighters emphasize drama or narrative, and also establish and clarify location, weather, time of day, etc. Lighters will be expected to respect and follow an established design theme for a sequence or project. They must be able to refer to the relevant production designs and apply that visual style as faithfully as possible, taking care to maintain continuity throughout the scene and game.
What skills does EA look for?
Ideally, Lighters will have a background that combines art and math. They typically have a degree in Computer Graphics, Computer Science, an Art-related subject such as Photography or Computer Animation, Math, or Physics. They will also have solid experience in at least one of the 3D packages currently in use by the industry. These include Maya, Houdini, XSI, 3D Studio Max, and Lightwave. A familiarity with other relevant program is also a plus.
Lighters at EA are expected to possess solid artistic skills, including a thorough understanding of color theory, composition, light, and form. They should have experience with a 3D CG package (e.g., Maya, Mental Ray), demonstrating a basic understanding of rendering, lighting, shading networks, polygonal modeling, and texture UV's. Lighters should also have an understanding of the characteristics of light and how it is simulated in a CG environment; they should be able to work from reference materials, identifying and translating key lighting details into applicable information; and they should be able to light moderate to complex interior and exterior scenes. Experience with film, photography, or theater lighting is a plus.
About EA
At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.