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Frostbite is EA's state-of-the-art game engine behind games such as Madden NFL, EA SPORTS™ FIFA, Battlefield™, Need for Speed™, Dragon Age™ and Plants vs. Zombies™. Our experienced global team is passionate about pushing the boundaries of game engine technology and working with EA studios to ship amazing games.

What does a Procedural Technical Artist do?

As a Procedural Technical Artist, you'll report to Frostbite's Creative Director. You'll collaborate with Frostbite's content team to introduce new procedural tools and workflows using brand new engine features as they're being developed. You will work with our Procedural Product Owners to determine best practices and help envision the future of our procedural tools. Your feedback and experience working with Frostbite to develop these tools will directly affect the development of the engine.

You Will

  • Create scalable procedural tools using Houdini and Frostbite.

  • Collaborate with environment artists as you refine your tools based on their feedback.

  • Support the content team in the use of those tools and the creation of demo content showcasing procedural solutions

  • Create clear, helpful documentation for each tool.

  • Use your expertise in procedural solutions to improve our procedural workflows and production solutions

You Will Need

  • 5+ years of experience creating procedural solutions and algorithms in a game or film production environment.

  • Expertise in Houdini and Houdini Engine

  • Understand the essentials of world building for game development

  • Understand the foundations of architectural design and structures


  • Portfolio of your work demonstrating your expertise in procedural solutions

  • Experience in node based visual programming

  • Experience working on games or game engines

  • Experience using Maya, Substance or other DCCs

  • Knowledge of Python or other scripting languages

  • Understanding of 3D mathematics and linear algebra

  • Experience with Atlassian Confluence and Jira software or similar tools

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About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.