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Remote Options across NA, Europe and Australia

FROSTBITE SOFTWARE ARCHITECT

We are looking for an accomplished Software Architect to join the Frostbite architecture team.

Frostbite

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We're honored to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

As a Software Architect, you will

  • Diagnose and improve Frostbite to meet the challenges and needs of current shipping titles with hands-on contribution of enhancements, optimizations, and bug fixes.

  • Work with partners to evolve the architecture of Frostbite to meet future needs.

  • Participate in the definition, architecture and planning of Frostbite goals and projects including design, dependencies, and value.

  • Ensure Frostbite has appropriate, living architecture documentation

  • Establish and help use appropriate design patterns and principles

  • Promote agreement and awareness of architecture and design across Frostbite

  • Improve the architecture and design skills on the Frostbite team

  • Establish and evaluate important non-functional requirements across the product

  • Ensure the architecture of Frostbite supports an Agile processes and continuous delivery

  • Create ideas and technologies that are used across the business

  • Report to the Senior Director of Architecture for Frostbite

You are

  • Motivated to improve the way games are made by defining and transforming the architecture of Frostbite

  • Inspired to work with, learn from and coach others in an exceptional team

  • Looking to grow both the breadth and depth of your expertise

  • Passionate about improving architecture to positively affect developers and users

  • Motivated to empower and grow the architecture skills of the engineering team

  • Invested in keeping architecture and design grounded in solving existing problems and improving the codebase

  • An advocate for Agile working practices and empowering decisions at the lowest possible level

You have

  • A degree in computer science or equivalent, or appropriate industry experience

  • Strong programming skills (including C-like languages)

  • A practical understanding of software architecture principles and design patterns

  • Worked with of a large, distributed team

  • 3+ years of experience developing and transforming architecture in an Agile environment

It would also be advantageous if you have

  • Experience of architecture in on of the following:

  • Large-scale resource limited systems (such as games or virtual environments)

  • Application software acting on complex data sets (such as Game editors or CAD)

  • Worked in large-scale Agile environments (such as SAFe)

  • Games industry experience

  • Built software libraries, tools or features used by others

  • Used code refactoring tools at scale

  • Worked on systems including Rendering or GPGPU work

About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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