Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

What does a Program Manager / Release Train Engineer do?

As Release Train Engineer (RTE), your primary responsibility will be to facilitate and improve planning and execution practices to assist the team in delivering value. You will lead and motivate domains and product areas with a focus to ensure good Agile planning and execution practices. You will be able to use your program management / Agile expertise to facilitate, coach, and empower the Frostbite team to deliver value.

As Program Manager, you will primarily spend your time as RTE for all of the Frostbite development team, but your responsibilities might also include other project and program management activities not directly related to the RTE role.

You will report to the Frostbite PMO.


Planning and Project Management

  • Own, facilitate and relentlessly improve Frostbite's planning processes
  • Organize and facilitate system demos following every iteration
  • Coach the lean-agile mindset and practices to members of Frostbite across all levels, including scrum masters, agile team members and business owners
  • Help prepare the Frostbite team for Planning and ensure the vision, roadmap and programme backlogs are ready
  • Assist short and long term decision making by facilitating estimation on team level and rolled up
  • Help manage risks, dependencies and resolve impediments
  • Support the creation, and relentless improvement, of a continuous delivery pipeline by promoting DevOps practices within the organization
  • Track and communicate value metrics for programs and project as well as planning metrics and risks/issues
  • Coordinate collaboration with other Frostbite teams and game teams around EA

Skills and Experience

  • 5+ years of project/program management experience in software development
  • Experience in project management methodologies such as Agile and Waterfall
  • Solid comprehension of Lean-Agile frameworks
  • Solid, proven, leadership abilities: confidence, honest communication, courage to say 'no' to upper management in order to prevent overburdening the team's workload
  • Ability to lead the team by example and roll sleeves up when needed
  • Knowledge to act as a mentor in helping the team understand Agile principles and practices
  • Demonstrate great communication skills to deliver messages and presentations to the team and management in an honest and transparent manner
  • Critical-thinking skills to quickly analyze a situation and coordinate the team to find a solution


  • Certified SAFe release train engineer
  • Additional SAFe qualifications
  • Experience as a manager of staff
  • Experience working as a software engineer
  • Experience with distributed development across multiple locations
  • Experience working with end users on a tools or central technology team
  • Know how to get your message across at all organizational levels
  • Bachelor's degree or equivalent experience and certifications
  • Game development experience
  • Scrum Master or Agile Coach experience

About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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