Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

Senior Character Rigging Artist

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams comprise of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The Rigging team works closely with a variety of Game Team partners to build systems to accomplish production needs, create game content (body deformation, facial rigging, cloth/hair simulation, animation control systems), and expand our internal pipelines while pushing quality and shipping a diverse array of titles.


  • Ownership of assigned deliverables, including problem solving within established pipelines

  • Creating and overseeing the development of skeletons, control rigs, secondary animation, and skin deformations

  • Proactive in problem identification while developing and delivering solutions, ensuring milestones and deliverables are executed to a high standard

  • Push for improved visual quality with a focus on high end character deformation

  • Define and estimate tasks in a well-organized manner

  • Interact and collaborate with the key client stakeholders

  • Mentoring Junior Riggers


  • 6+ years of technical art/rigging experience with multiple shipped game titles and/or VFX/feature animation

  • Demonstrated ability to transfer anatomical knowledge into a 3d character

  • Strong Knowledge of Maya

  • Proficient scripting experience with Python and PyQT/PySide

  • Strong background in rigging and skinning complex assets

  • Expert knowledge and understanding of animation principles and human anatomy

  • Having a proactive work ethic, capable problem solver who is not afraid of big challenges

  • Ability to prioritize deadlines and maintain consistent productivity in a fast-paced environment

  • Strong communication and documentation skills required to educate artists on new tools and workflows


  • Training in computer animation or applicable technical subject

  • Knowledge of C++ and familiarity with Maya API

  • Houdini Experience

  • Familiarity with Motion Capture

  • Solid understanding of 3D math

  • Industry experience working on AAA titles

  • Facial Rigging Experience

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.