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Electronic Arts

Program Manager, Art & Rendering - Frostbite

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Electronic Arts
๐Ÿ‡ธ๐Ÿ‡ช Stockholm

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

What does a Program Manager do?

As Program Manager, you will lead and motivate one or more cell teams within the Art & Rendering product area with a focus to ensure good Agile development practices and achieve our goals. You will improve the development process, including project and capacity planning, progress tracking, risk- and change management, team-wide collaboration and communication.

This is a role in Art & Rendering team, and you will report to the Director of Program Management.

Responsibilities

  • Work with product owners, tech leads and engineering managers to plan and deliver projects
  • Determine the resource requirements to meet project goals and establish success criteria
  • Evaluate and resolve dependencies
  • Complete projects using Agile development in a distributed development environment
  • Manage development tasks, and communicate progress against committed deliverables
  • Estimate the impact of change requests on plans, budget, and resources
  • Manage support and other interruptions to planned work
  • Risk management

Responsibilities: Team and Process Management

  • Promote the Agile development process in teams
  • Dotted-line manage the development team (in partnership with Engineering Manager)
  • Monitor team health, workload and recognize extra effort
  • Guide departmental planning (i.e. initiative planning, sprint/iteration, release planning, roadmap)
  • Create and help implement process improvements across groups and advocate for the team

Preferred Experience

  • 5+ years of project/program management experience in a tech company
  • Experience with software type projects
  • Experience in multiple project management methodologies such as Agile and Waterfall
  • Scrum Master or Agile Coach experience
  • Experience with distributed development across multiple locations
  • Bachelor's degree

We Thought You Might Also Want to Know

  • How the Frostbite engine is shaping the future of gaming.
  • More job openings for the Frostbite team!

We look forward to receiving your application!

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.