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Electronic Arts

(Closed) Lead Software Engineer

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Electronic Arts
πŸ‡·πŸ‡΄ Bucharest

The Role

As a technical lead developer, you will be building new features across multiple platforms and will oversee local team SEs from the technical point of view. At the same time, you will work closely with the team’s Technical Director and other SEs in the team to come up with technical solutions for the project. Good communication and collaboration skills are required as you will be a bridge between the team on-site and the team from other locations.

You will work closely with other engineers, designers, artists, producers and project managers to achieve studio-wide development goals.

You will be creating new features to create new features and improve new and unannounced games across all mobile platforms (iOS, Android).

We’re Looking For

  • C++ proficiency
  • Very good understanding of object-oriented programming concepts
  • Very good understanding of data structures (list, vector, queue)
  • Scripting languages know-how
  • Fundamental algorithms (sorting, tree/graph searching)
  • Memory management and complex algorithms
  • Debugging and profiling
  • Xcode

Nice To Have Experience/knowledge

  • Haxe
  • JIRA
  • Perforce
  • Java

What’s in it for you?

Comprehensive health and benefit packages and, of course, free video games. And since we realize it takes outstanding people to make outstanding games, we offer great compensation and benefits packages and a culture that values creativity and individuality.

Who WE are?

We are EA Romania … and we make games – how thrilling is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry.

Are you ready to join the game?

Apply Now
This job has been closed. Either the position has been filled or it is no longer active.