About the Organization: EA SPORTS is one of the most iconic brands in sports & entertainment with nearly 30 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and athletes. We are creating a team to build a new unannounced AAA EA SPORTS product across platforms. This is your opportunity to join this new team that will shape the future of interactive entertainment and create the next great EA SPORTS game.
About our team: We are starting a new team composed of a mixture of veterans of EA/EA SPORTS and new talent from across industries. With some of the most valuable sports IP in the world, and the resources EA has to offer, we have access to the capabilities needed to deliver amazing new experiences for an expanded audience of players worldwide.
About the role: As the gameplay leader, you will lead a team of engineers working with designers, and animators to build animation features and AI behaviours. You will guide your team to gather and analyze the requirements, create and review the technical design documents, and deliver the features.
Build and lead the gameplay team for the game.
Bring the vision of the artists and designers to life.
Design and write the code that runs and controls the game, incorporating and adapting existing libraries and writing custom code as needed
Rapidly prototype new mechanics to prove designs and iterate on mechanics.
Design, architect, and document technical designs for Gameplay systems.
Develop tools and workflows to produce new game features efficiently.
Work with a proprietary engine to develop shareable code and interface correctly with the engine.
Bachelor's degree in computer science or related field, or equivalent training and professional experience
Proficiency with C++ and experience in object-oriented design and implementation
Experience architecting and implementing A.I., character control, pathfinding, multiplayer, or other gameplay-related systems
Demonstrated knowledge of good software programming practices
Understanding of multithreaded architectures and synchronization principles
Excellent debugging skills and experience using tools to help debug
Understand the performance implication of Gameplay systems & algorithms and how to improve them.
Experience leading a 5+ engineers team
About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.