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Electronic Arts

Development Release Engineer

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Electronic Arts
πŸ‡ΊπŸ‡Έ Orlando, FL

Position Overview

The Development Release Engineer is part of a centralized team (DRE), responsible for DevOps across EA. This role provides vital end to end Continuous Integration/Deployment services to several game titles within EA across a variety of platforms. The role ensures the systems are running smoothly, gathers requirements, provides feedback, and manages configuration management and development build/test automation infrastructure solutions.

Responsibilities

  • Develop and maintain scripts & software to build and ship games
  • Maintain and support virtualized automation farms, proactively identify and mitigate issues
  • Monitor and analyze metrics to optimize automation systems
  • Maintain tools, integrations, and technologies to support a highly reliable release environment
  • Report regular status on assigned tasks and proactively identify project risks and issues while meeting project deadlines consistently

Skills And Experience Required

  • 3+ year Software development experience
  • Knowledge in one or more of the following: C#, C++, Python, Perl, Java
  • Experience with one or more DevOps tool chain – Source Control (Git, Perforce, SVN), Jenkins, Chef, Terraform
  • Ability to self-manage and prioritize work effectively within deadlines
  • Ability to work in a dynamic and collaborative team environment
  • Excellent communication skills

Desired

  • Bachelor’s degree in computer science or related field, or equivalent training and professional experience
  • Experience writing, debugging and optimizing SQL queries and stored procedures in MS SQL or similar SQL based database server
  • Docker, Kubernetes, AWS, Nomad, Consul
  • Knowledge and experience of art pipelines
  • Experience with distributed build systems
  • Experience with large-scale, high-availability, high-throughput automation systems
  • Preferred knowledge in gaming consoles