Our Development Directors direct, coach and inspire our development team, so they are aware of project constraints and have credible, maintained plans to achieve project goals.

As a Development Director at Criterion you will be expected to bring software and game development experience, curiosity and flexibility to find the right solution for the teams to excel.

You will be able to demonstrate an understanding of Triple A game development software process and have experienced all the intricate and nuanced activities that a successful game is dependent on.

We are looking for a Development Director with a passion for game development, planning, building and maintaining an overarching project roadmap. Who also has a passion to support and coach other Development Directors, Producers and Craft Leads in achieving project execution goals.

You will be the person who bridges the gap between other Development Directors and Franchise Leadership with a focus on achieving and maintaining a scope that is achievable within the time, budget and talent in a sustainable and healthy manner. This person will have a strong approach to building and iterating plans, then tracking progress that is visible to all stakeholders.

They will be adept at managing risk, including determining and actioning mitigations.

They will also be an excellent collaborator that is able to operate well as part of a project leadership team.


  • Coach, motivate and inspire the teams you work with

  • You will be a key player supporting teams during planning and delivery

  • Partner with the franchise leadership team to create, guide and drive the project roadmap using inputs from all sub teams and game development areas

  • Support other Development Directors with scope, planning, tracking and risk management

  • Collaborate with other stakeholders across the crafts pulling teams together through planning and reporting

  • Understand and communicate the relationships between the team, their goals and the wider project

  • Represent team challenges effectively to Franchise Leadership


  • Recent and proven project management experience within a creative game development environment

  • Demonstrable track record in game software delivery projects

  • Excellent understanding of a creative life cycle

  • A good understanding of various project management methodologies

  • Places the projects prioritize and teams welfare about your own agenda

  • Ability to inspire, influence and communicate effectively at all levels

About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.