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Electronic Arts

Development Director

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Electronic Arts
πŸ‡¬πŸ‡§ Guildford

Our Development Directors coach and inspire our cross functional development, and our single purpose service teams to be coordinated, focussed, well supported and autonomously aware of a project’s boundaries.

As a Development Director at Criterion you will be expected to bring software and game development experience, curiosity and a flexibility to find the right solution for the teams to excel. You will be able to demonstrate an understanding of a Triple A game development software process and have experienced all the intricate and nuanced activities that a successful game is dependent on.

A Criterion Development Director shows a passion for communication, presenting an openness and generosity that will help inspire their teams. The ability to reflect a calm, patient presence in a highly charged and stressful development is essential alongside a β€˜toolbox’ of project management processes, frameworks and techniques so that the right tool for the job is always available.

ROLE ACCOUNTABILITIES

  • Coach, motivate and inspire the team
  • Support a team during planning and delivery
  • Assist the team in their reporting
  • Aid in team and project communication
  • Understand and communicate the relationships between the team, their goals and the wider project
  • Champion the best fitting delivery methodology for the team
  • Represent team issues effectively

EXPERIENCE / SKILLS

  • Recent and proven project management experience within a creative game development environment
  • Demonstrable track record in game software delivery projects
  • Excellent understanding of a creative life cycle
  • A deep understanding of various project management methodologies
  • Experience of working in an Agile framework
  • Ability to inspire, influence and communicate effectively at all levels