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Electronic Arts

C++ Technical Director - Frostbite

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Electronic Arts
🇸🇪 Stockholm

We are Frostbite

Frostbite is EA's state-of-the-art multi-platform game development engine, powering games such as Battlefield, FIFA, Madden, Plants vs. Zombies, Need for Speed, Anthem, and Star Wars Battlefront II.

The Frostbite Core Systems group in EA is looking for a Technical Director. The mission of the Core Systems group is to develop Frostbite foundational technologies that are used by all other Frostbite teams to help game teams around the world build bigger and better games.

What you will do as a Technical Director:

Reporting to the Senior Engineering Manager, you will be part of a diverse team developing the game engine behind the amazing worlds you see in Frostbite games.

You will work with the entire Core Systems group in Frostbite but focus on the team developing the technology for in-game live editing workflows. This includes data-driven workflows and systems for building levels and objects in Frostbite focusing on game engine performance and flexibility.

You will drive the architecture for the runtime systems and workflows for levels and world building, striving to improve the quality and the performance of the code, of our procedures and tools. You will also code, side by side with the team, following Agile methodologies.

You will mentor other engineers to build high-quality code, review code and designs written by peers, and work with game teams to help them improve existing and develop new technologies.

You will collaborate with the Principal Technical Director and the Technical Director community inside of Frostbite to ensure alignment on best practices, architectural integrity and quality across multiple product areas.

Required Skills:

  • 5+ years of experience working with C++
  • Experience from game engine development or large-scale game development
  • Deep understanding of software architecture concepts
  • Experience mentoring other engineers
  • Experience designing maintainable, structured and documented code
  • Experience with object-oriented design patterns and test-driven development
  • Understanding of multithreaded architectures and synchronization principles
  • Excellent debugging skills

Desired Skills:

  • Experience with scene and entity systems, handling huge worlds, streaming, and subdivision or multi-user workflows
  • Experience with real-time computer graphics techniques and APIs
  • Experience with data-oriented design and unit testing
  • Experience with Agile development practices
  • Experience with developing tools in C# and the WPF/UWP frameworks

What's in it for you?

  • Work in a friendly environment with a flexible schedule and a great culture
  • Learn new skills and professional software development practices
  • Participate in worldwide gaming-related events and conferences
  • Have your name on the credits of the triple-A games based on Frostbite
  • Comprehensive health and benefit packages
  • Of course, free video games

We love to brag about our great perks like comprehensive health and benefit packages. And since we realize it takes outstanding people to make outstanding games, we offer great compensation and benefits packages and a culture that values creativity and individuality.

Are you ready to join the game?

About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.