Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.
This is a temporary contract within the Games Tech team in Madrid.
Main Purpose of the Role
A successful candidate for the Games Tech Assoc. Software Engineer position will help developing pipeline tools and creating or modifying contents or assets to ensure the seamless delivery of all localized versions of EA’s games. They will also help developing and maintaining game runtime code or core gaming technology (Frostbite or Unity among others). This person should be able to research and provide solutions in projects on their early stages of development, and be able to dig in code, tools and assets for the actual causes of problems. The candidate should also have good communication skills and should be able to communicate with multidisciplinary teams worldwide.
This position requires being able to adapt quickly across different languages, gaming technologies, platforms and frameworks. An ideal candidate would also be proactive, self-driven, passionate about gaming and problem-solving issues, and have experience on gaming technologies and engines.
Key Duties and Responsibilities
- Developing and maintaining localization libraries, tools, games and pipelines in a wide variety of languages
- Adapt and customize game content, mostly user interface, to different languages in order to provide native experiences for our players worldwide
- Find solutions to actual problems. Research proactively and dig in code or assets for the actual cause of an issue.
- Work closely with worldwide, interdisciplinary teams, proactively documenting and sharing the knowledge.
Skills and Knowledge Required
- University Degree in Computer Science or equivalent experience
- Fluency in written and spoken English.
- Good Software Engineering skills (OOP, Code Quality, Debugging and Version Control) and programming languages (C++ and C#)
- Good knowledge of development environments (Visual Studio)
- Knowledge of video games development and engines (Good knowledge of at least one of the following: Unreal Engine, Unity)
- Knowledge of video game platforms (Ideally PC and mobile)
Experience Required
Essential:
- 2+ year of proven professional experience in a Software Engineer position using OOP (e.g. C++ or C#) or equivalent experience.
About EA
At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.