This job listing expired on Feb 3, 2022
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EA’s Audioworks is an award-winning team creating audio content for titles within EA STUDIOS. Audioworks unites creative talents and technical expertise to drive industry leading audio through partnership, professionalism, expertise, innovation and uncompromising quality. There are many exciting projects underway and we produce progressive audio content for in-game products from multiple studio locations.

Roles

Audioworks is seeking an industry visionary to be the Audio Director. This dynamic position is an integral member of the game development core leadership team and is tasked with crafting an end to end audio vision for the project. As a senior leader for Audioworks this role is responsible for helping to shape and drive the team to achieve excellence in Audio.

Responsibilities

  • Work with the audio team and game team partners to establish a strong creative audio vision.
  • Communicate and execute vision, at all levels.
  • Own the final mix and audio quality of the game.
  • Advocate and design audio pipeline features and workflow processes.
  • Bring out the best in your team members and peers.
  • Collaborate and communicate with multiple studios across the world.
  • Help build a stronger audio community within EA.

Requirements

You have experience in all phases of audio design and production with proficiency in every step of the pipeline; studio and location recording, from precision editing and design to technical implementation, as well as an ability to inspire and lead an audio team.

  • Minimum of seven years game audio or related industry (film) experience, in a leadership capacity.
  • Strong artistic and creative sensibilities, with a focus on developing and driving an audio vision.
  • Proven track record delivering high quality audio content for games and/or films.
  • Expert knowledge of modern sound creation techniques, processing and standards.
  • Has general experience using game development tools, technology and/or pipelines.
  • Highly skilled in the areas of mixing and presentation in all formats.
  • Analytic thinker and problem solver in a collaborative environment.

Please note: While music is critical to the emotional impact of the game, this position will not involve any composition work.

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.