We are looking for an experienced Audio Artist who can make an immediate contribution to audio development. You will oversee audio specific project(s), with the goal of creating/maintaining a quality audio experience. You are expected to have post-production skills and experience in all phases of audio design and production, with proficiency in at least one audio discipline/area. Experience with VO and implementation are prerequisites. You will report to the Development Manager and work with the Create Audio leads. If this sounds like you – submit your application and join us on this journey!


  • Designs audio features in software, and oversees naming and file organization for large volumes of samples, tables and databases

  • Author small and/or well-defined audio-related tasks, with a high focus on content pipelines

  • Directly support feature(s) or small project(s) or task(s)

  • Technical implementation, logic and databasing tasks, all catered to the user experience

  • Quality control review for the project's audio (pre-CQC) on all applicable platforms

  • Create software design of source elements such as Speech editing, naming and file organization

  • Participate in team collaboration, but also work independently

  • Involved in prototyping and driving innovation and improvements

  • Take direction from the Audio Director and senior audio artists on a project, while also being creative


  • Minimum 3 years' studio engineering/recording/VO experience (or equivalent)

  • 5+ years game audio experience

  • Experience with audio middleware software (Wwise, Fmod)

  • Familiarity with third-party game engines (Unity, Unreal, etc.)

  • Proficiency with VBA macros, python, and JavaScript to build spreadsheet automation pipelines for commentary

  • Exposure to and/or basic knowledge of code or scripting language (C#, C++, Lua, etc.) an asset

  • Solid experience using game audio development tools, technology and pipelines

  • Experience with modern audio creation equipment, software and recording techniques, with a high level of proficiency in at least one DAW

  • Experience with replacing commentators or integrating new VO talent

  • Experience with Speech remote recording sessions

  • Skills in the area of technical implementation of game audio

Bonus Skills

  • Experience with Quality Assurance Verification

  • Experience with onboarding new team members

  • Knowledge and familiarity with Professional Soccer/Football, teams & leagues

About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.