This job listing expired on Feb 7, 2021
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Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together experienced people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

Join us in driving the next revolution in games.

FIFA Ultimate Team Producer

The Role

At EA, Producers are the creative visionaries of the product. They are the individuals who build and motivate teams to accomplish their goals of shipping AAA quality titles on time and on budget.

FIFA is the biggest console game in the world, and FIFA Ultimate Team is the most popular mode. The Assistant Producer in FIFA reports to a more senior member of the local Production team and works directly with the development teams (Designers, Project Managers and Developers) to help create the next features to our players worldwide.

Responsibilities

  • You will participate in the daily development through production and the launch of the game and live service.
  • You will work with production, QA, art, design, and engineering to ensure the quality and timeliness of all deliverables.
  • You will work with the production team to understand priorities and weekly goals.
  • You will work with the development directors and lead producers to provide visibility and meaningful updates about the status of deliverables that you manage in the project.
  • You will support several weekly production routines such as Build Reviews.

Qualifications:

  • 1+ years of work experience as a Game Designer, Producer or Product Owner or 2+ years working the in videogame industry
  • Experience working in a staged product plan, including the creation of design documentation and user stories
  • Experience working with new tools and data programs such as Excel (for example to maintain complex spreadsheets)
  • Technical aptitude and experience working with Developers is a bonus
  • You understand what is working, what is of concern, and what needs to be improved
  • Good eye for game quality and advocate for the end-user experience.
  • Fluent in English, be it spoken or written
  • Good knowledge of the FIFA Franchise and Ultimate team is definitely an asset, but not a requirement.

โ€ฆand, in general, the potential to astound!

Are you ready to join the game?