What you will do

  • Creation and implementation of stylized AAA effects (non-realistic) in our game engine;

  • Able to do as much R&D as it is to support the team concretely in the different stages of production;

  • Contribute to the design and / or conceptualization efforts as needed.

What you bring

  • College or University diploma in 2D and 3D Art, or equivalent training;

  • +2 years experiences as a special effects (VFX) Artist;

  • At least 1 titles published, ideally on consoles (PS4/Xbox One) or PC;

  • Bilingual (French and English);

  • Knowledge of Unreal 4 and 5;

  • Knowledge of Houdini, Maya / Blender, Substance Designer or other equivalent creation tools;

  • Commitment to the success of the overall team (game success/franchise);

  • Autonomous and proactive; to be able to go beyond expectations, find viable solutions to complex problems;

  • Integrity: make the best possible decisions in the interest of the project;

  • Motivated, proactive and always positive;

  • Good communicator, being able to share knowledge with the members of his team.

Why join us?

  • 4 days weeks schedule: because your personal life is important;

  • Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;

  • Hybrid work: because we have adapted to the new reality;

  • Access to Groupe insurance: To take care of yourself and your loved ones;

  • Access to Groupe RRSPs: we think about your future;

  • Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room

  • Bonus system: we recognize the work accomplished

Come and create emotion with us!