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Eidos Montreal

Senior Technical Artist

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Eidos Montreal
🇨🇦 Montréal, QC

Senior Technical Artist0,

Reports To: Lead Artist

Permanent - Full Time


  • Research and develop innovative visual techniques that materialize the art direction and push the visual quality of the game;
  • Contribute to the art contents creation and define performance objectives in the technical aspects;
  • Create profiling and performance analyses of the game;
  • Set up realistic in-game lighting environments;
  • Proactively streamline workflows by identifying and developing tools and pipelines to optimize production efficiency;
  • Keep updated best practices and standards technical and creatives processes;
  • Be the proactive link between Art, Design, and Technics;
  • Inspire, empower, and mentor the art team in the face of technical challenges.

Experience & Qualifications:

  • College or University diploma in 2D/3D Art, or related field;
  • 7+ years as a Technical Artist;
  • Experience in Mobile games production, a mandatory;
  • Excellent mastering of Unity;
  • Strong proficiency with 2D and 3D content creation tools;
  • Experience with a focus on characters, a strong asset;
  • Experience in creating rigs for characters and props, a strong asset;
  • Experience in creating and customizing shaders and rendering systems, a strong asset;
  • Strong knowledge of scripting for code-driven animations;
  • Strong knowledge of hardware limitations;
  • Fluent english. Bilingualism french-english, a plus.

Interpersonal Qualities:

  • Team player;
  • Open-minded, autonomous and resourceful;
  • Rigorous, adaptable and solution oriented;
  • Empathetic, excellent relationship and soft skills.

Motivation & Interests:

  • Passion for video games is essential!