Develop software in C++ by applying the principles of object-oriented coding;
Work with the Game Design and Animation teams to create the technical design and implement a system of AI allowing both to make non-player characters alive and offer a fun and varied gameplay;
Propose and develop new methods and techniques to improve the quality of AI in agreement with the design of the game to outdo the competition;
Analyze and estimate time, cost as well as the impact of the proposed functions;
Ensure that the ambitions remain consistent with the deadline;
Master the debugging tools and the techniques used;
Innovate by offering new AI systems in collaboration with the Programming and Game Design teams;
Work effectively with other member of the Programming team, as well as with members of the development team;
Train and guide the junior programmers;
Develop and implement systems, meeting deadlines set by superiors;
Be a positive contributor for the achievement of the project and the team objectives.
EXPERIENCE & QUALIFICATIONS:
University diploma in programming, computer engineering, software engineering or the equivalent;
Minimum of 5 years in the industry as a AI programmer;
Minimum of one game published;
Excellent knowledge of C++;
Experience developing multi platforms, an asset.
Ability to manage your time independently;
Ability to work as part of a team;
The desire to push the barriers of technology in video game industry is required;
The maturity to give and receive constructive criticism is expected;
Excellent oral and written communication skills.
MOTIVATION & INTERESTS:
Ambition and passion for videogames are essential