This job listing expired on Dec 24, 2020
Tweet

Main Responsibilities:

  • Develop quality software using the programming languages C ++ and C #;
  • Have the ability to evolve in a multi-platform development environment;
  • Contribute positively to the achievement of the goals of the project and the team;
  • Design, implement and debug creative and innovative solutions to achieve the objectives of the project;
  • Establish and maintain a follow-up of tasks to be accomplished as well as personal planning;
  • Stay up to date on the latest technologies, advances and developments in game programming.

Experience and qualifications:

  • University degree in programming, software engineering, computer engineering or equivalent;
  • 3 to 5 years of experience in the industry as a Programmer, including 2 as a Physics Programmer;
  • Excellent knowledge of technological constraints on different gaming platforms;
  • Have experience working with a commercial or homemade 3D engine (Unreal, Unity, Gamebryo, etc.);
  • Experience in profiling and optimization.
  • AAA experience a major asset.

Technical skills:

  • Experience in optimizing on various platforms (PC, Sony and Microsoft, etc.);
  • Must have a very good knowledge of C ++ and C #;
  • Must have very good algorithmic and mathematical knowledge;
  • Strong design skills.

Interpersonal skills:

  • Ability to manage time independently;
  • Be a good team player;
  • Be a good communicator
  • A desire to push the barriers of video game technology is required;
  • Maturity to give and receive constructive criticism is expected;
  • Focus on achieving superior results;
  • Have an analytical and synthetical mind.

Motivation and interests:

  • Ambition and passion for video games are essential!
  • Willingness to think outside the box and promote innovation.