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Drifter

Senior Gameplay Programmer

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Drifter
πŸ‡ΊπŸ‡Έ Seattle, WA

We are looking for a Senior Gameplay Engineer to work with a small team on an exciting unannounced next-gen shooter title. As a Gameplay Engineer at Drifter you would work closely with all disciplines to help design and implement gameplay systems in our titles.

Responsibilities:

  • Spearhead implementation and design of gameplay systems project wide, including AI, player weapons, player locomotion and more
  • Work closely with design team to collaborate and iterate on core gameplay systems
  • Architect and frame forward thinking, extensible, and scalable gameplay systems to enable and guide production
  • Optimize and streamline systems game-wide to hit performance targets across multiple platforms

Requirements:

  • Shipped one or more AAA games in a professional gameplay-centric role
  • Strong C++ skills
  • Strong problem solving skills
  • Experience with Unreal Engine 4
  • Experience with game performance and optimization