This job listing expired on Jul 1, 2022
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We see ourselves as a new civilisation of people emerging to make the world of gaming better. We’re a different breed of games company - we do things our own way in our own style, not necessarily following what’s been done before.

Our people are at the heart of our evolution and we nurture them to be their best. Without them our vision would fail.

We strive to avoid crunch, overtime is optional and always paid, and we offer flexible working hours to allow you to enjoy a normal family life whilst still working on great gaming titles. Most recently, we helped to bring Minecraft Dungeons and Rust: Console Edition to millions of players around the world.

We’re growing rapidly and as a result we’re looking for a Lead UI Designer to join our studio in Middlesbrough (UK), home to the beautiful North Yorkshire coastline and countryside. As a Lead UI Designer at Double Eleven, you’ll be required to oversee all of the UI design decisions on one of our games, and guide a team of UI designers so that they bring their best work to the project. You will be able to use your experience of the latest standards and principles in UI design to ideate, prototype, test and produce a range of interfaces that seamlessly connect all of our players to a variety of gameplay experiences. This role would suit someone who is already operating at a lead or senior level in the games UI field, or someone with similar experience in other areas of interface design, who has a passion for games and making sophisticated software intuitive and fun.

Initially you’ll work remotely due to the Covid-19 pandemic and when it’s safe for our team to return to the studio, you’ll set up camp at our HQ in Middlesbrough, UK. Currently we’re working effectively remotely and we continue to assess the Covid-19 situation, with the safety of our staff as our top priority. We’re still actively recruiting and onboarding new staff and will provide you with everything you need to join remotely.

Strictly no agencies (sorry guys!) and we’re unable to sponsor a visa for this role. We can support UK relocation and have a dedicated People team on standby to assist you and your family with every step to us.

WOULD YOU ENJOY?

  • Helping to create beautiful games
  • Being part of an amazing team working on multiple AAA titles
  • Being trusted to work independently and proactively to the highest standards
  • Working with one of the most experienced teams in the industry

WHAT YOU’LL BE DOING

  • Work with Design to conceptualise and produce creative and effective UI/UX solutions that are intuitive, user-friendly and define the game experience.
  • Produce high quality, considered and annotated UI designs, flows and/or interactive prototypes to showcase your work to the project’s creative leads.
  • Collaborate with other departments to guide the path of your UI Designs through their development and implementation.
  • Ensure and maintain consistent UI systems, controls and language across the game.
  • Review and evaluate your work to ensure that the UI is integrated correctly.
  • Ensure that our UI/UX designs appeal to a broad audience, across various platforms, with a focus on accessibility.
  • Understand the requirements and creative vision of the product, receive feedback and make adjustments when required.
  • Evaluate the findings and feedback from QA, playtesters, and our gamers, to perfect your work and the in-game UX through its UIs.
  • Become the ‘go-to' person for UI designs across the game, championing a high level of quality and player experience throughout.
  • Take a proactive approach to foresee problems and provide solutions that are mindful of a project’s scope and timescales.

WHAT WE’RE LOOKING FOR

  • Proven experience in developing player-facing user-interfaces for games on console and/or PC
  • An excellent working knowledge of Adobe products including Photoshop, Illustrator and/or Figma, Sketch
  • Experience working with and creating interactive UI mockups, in Adobe XD or similar packages, to clearly articulate the vision of your UIs
  • An ability to solve UX problems through UI, from controls and player messaging, to localization and UIs geared towards PC and Console
  • An ability to create wireframes that demonstrate a strong understanding of player interaction, messaging, controls and attention to detail
  • An ability to annotate and explain your designs clearly and confidently to other disciplines and stakeholders

SKILLS CONSIDERED A BONUS

  • An ability to work collaboratively in a team environment
  • Excellent written and verbal communication skills
  • A portfolio showcasing a variety of design work in different styles
  • A strong passion for games on all platforms and an excellent understanding of what makes them work
  • An ability to multitask and understand priorities whilst working under limited supervision
  • Experience in prototyping / rapid concept iteration
  • An ability to work with coders to suggest and develop in house UI tools to aid with the implementation or iteration of UIs
  • Experience in user-testing, player analysis and iteration
  • Knowledge and experience of game engines (Unity/Unreal), scripting (Java/Lua)

QUALIFICATIONS

All relevant qualifications considered

WORKING AT DOUBLE ELEVEN

We’re pretty sure we’re the best place to work, period. Some of our benefits include:

  • Competitive salary which is regularly benchmarked against the market as well as an annual pay review as part of an appraisal
  • Flexible start time (start anytime between 8:00am and 10:00am)
  • Flexible lunch hours
  • Up to 40 days of holiday in total; up to 10 free discretionary annual leave days during the December holiday break (we’ve never not had these) + 20 days annual leave + 8 days bank holiday + your birthday + a free moving day if needed 3 additional days annual leave for 5 years service and a further 3 days annual leave added for your epic 10 years service milestone
  • Personal development plan designed in conjunction with you, your manager and our Training & Development Manager. Plus clear progression framework
  • Vitality Private Healthcare for you and your family (upon the successful completion of a probationary period)
  • Potential for annual performance bonuses and end of year bonuses Constantly improving tools and workflow so you can focus on creativity
  • Fast decision-making to allow you thrive
  • State of the art office facilities i.e. VR setup, games room, book library, high spec kitchen area and more
  • Free juice, hot drinks, fruit and monthly free team lunches
  • Cycle scheme Employee referral bonus (up to £2000!)
  • UK relocation package which includes financial compensation and one to one support finding accommodation / schools etc
  • Opportunity to attend and speak at global events as a Double Eleven Ambassador
  • Many free parties celebrating game launches, winter break and summer (post-covid) In-studio wellbeing programmes and support
  • Opportunity to contribute to our internal Employee Diversity and Equality Network
  • Free game codes, game swag and merchandise
  • Free on site parking
  • Team charity events
  • Sponsored studio activities such as Football, Game Jams and any new suggestions are always considered
  • Activities and events organised throughout the year based on employee choices. Previous events have included cinema nights, white water rafting, paintballing, hill walking, table tennis tournaments, clay pigeon shooting outings, military circuits, running clubs and more
  • Maternity, paternity, shared parental, adoption and dependent leave available
  • Christmas Saving Scheme
  • Rewards and discounts available from Vitality health scheme
  • Pension match contribution
  • Excellent employee rating on Glassdoor

WHAT WE BELIEVE

We believe that diverse developers make better games.

We believe that we're stronger as a team, and encourage an inclusive, secure and collaborative workforce.

We believe that levelling the playing field creates a safe, accessible and open environment for a wide range of people from a wide range of backgrounds.

We believe that education and communication are the foundation of creating this environment.

We actively encourage and welcome applications from all walks of life and our studios are fully accessible.

Through integrity, ambition and humanity, we are able to use that experience to create and bring to market great games that people love.

WHAT WE DO

Since we first opened our doors over 11 years ago, we’ve grown to over 200 people across 2 studios in the UK and Malaysia, continuing to put our people first as we move forward into a range of original and established IP. We’re lucky enough to work with some of the best developers and publishers in the world and we’re proud to be embarking on this journey with a diverse group of people, working on projects we enjoy but that also challenge us and push us out of our comfort zones to better ourselves.

We value our people and we value their time, striving for a work-life balance and offering a whole host of benefits to those who work for us. Our learning journey is never over, we invest in our people and offer regular training and development on both a company and individual level.

WAYS TO REACH US

If you have a general query or if you need support with your application and/or an alternative way to apply, please do not hesitate to contact our Recruitment team at [email protected].