This job listing expired on Aug 9, 2022
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We see ourselves as a new civilisation of people emerging to make the world of gaming better. We’re a different breed of games company - we do things our own way in our own style, not necessarily following what’s been done before.

Our people are at the heart of our evolution and we nurture them to be their best. Without them our vision would fail.

We strive to avoid crunch, overtime is optional and always paid, and we offer flexible working hours to allow you to enjoy a normal family life whilst still working on great gaming titles. Most recently, we helped to bring Minecraft Dungeons and Rust: Console Edition to millions of players around the world.

We’re growing rapidly and as a result we’re looking for a Game Designer to join our studio in Middlesbrough (UK), home to both coast and countryside (and one of the cheapest places to live in England!) As a Game Designer at Double Eleven, you’ll collaborate with the Lead and Senior Designers to deliver great gameplay experiences, formulating and tuning game systems and mechanics, and take game features from inception to completion.

Initially you’ll work remotely due to the Covid-19 pandemic and when it’s safe for our team to return to the studio, you’ll set up camp at our HQ in Middlesbrough, UK. Currently we’re working effectively remotely and we continue to assess the Covid-19 situation, with the safety of our staff as our top priority. We’re still actively recruiting and onboarding new staff and will provide you with everything you need to join remotely.

Strictly no agencies (sorry guys!) and we’re unable to sponsor a visa for this role. We can support UK relocation and have a dedicated People team on standby to assist you and your family with every step to us.

WOULD YOU ENJOY…?

  • Helping to create beautiful games.
  • Being part of an amazing team working on multiple AAA titles.
  • Being trusted to work independently and proactively to the highest standards.
  • Working with experienced teams in the industry.

WHAT YOU’LL BE DOING

  • Taking game feature specifications, then designing, documenting and delivering those features in full, including player actions, game mechanics, art and engineering requirements, rewards and progression systems.
  • Work with the production team to help plan and schedule game features
  • Communicating your designs across the game team and collaborating with engineers and artists to implement them.
  • Taking part in team design reviews.
  • Helping to mentor less experienced team members.

WHAT WE’RE LOOKING FOR

  • Experience working as a junior or game designer on at least one title, on console or PC.
  • A broad knowledge of games and an excellent understanding of the theories of Game Design.
  • Experience of various aspects of game design, including; game modes and narrative, game mechanics, balancing and progression, accessibility, etc.
  • A high level of general language skills and an ability to create an exceptional standard of design specs, documentation, diagrams, spreadsheets or flow charts to communicate your design visions clearly and concisely.
  • A high standard of quality and attention to detail.
  • A positive, “player-first” attitude to getting the job done.

SKILLS OR INTERESTS CONSIDERED A BONUS

  • Knowledge and experience of game engines (eg. Unity/Unreal) and scripting (Java/Lua).
  • Experience in prototyping / rapid concept iteration.
  • Some familiarity with task management tools such as JIRA, Hansoft, etc.
  • A good knowledge of action-adventure and role-playing games.

QUALIFICATIONS

All relevant qualifications considered

WORKING AT DOUBLE ELEVEN

We’re pretty sure we’re the best place to work, period. Some of our benefits include:

  • Competitive salary which is regularly benchmarked against the market as well as an annual pay review as part of an appraisal Flexible start time (start anytime between 8:00am and 10:00am)
  • Flexible lunch hours
  • Up to 40 days of holiday in total; up to 10 free discretionary annual leave days during the December holiday break (we’ve never not had these) + 20 days annual leave + 8 days bank holiday + your birthday + a free moving day if needed
  • 3 additional days annual leave for 5 years service and a further 3 days annual leave added for your epic 10 years service milestone
  • Personal development plan designed in conjunction with you, your manager and our Training & Development Manager. Plus clear progression framework
  • Vitality Private Healthcare for you and your family (upon the successful completion of a probationary period)
  • Potential for annual performance bonuses and end of year bonuses
  • ​Constantly improving tools and workflow so you can focus on creativity
  • Fast decision-making to allow you thrive
  • State of the art office facilities i.e. VR setup, games room, book library, high spec kitchen area and more
  • Free juice, hot drinks, fruit and monthly free team lunches
  • Cycle scheme
  • Employee referral bonus (up to £2000!)
  • UK relocation package which includes financial compensation and one to one support finding accommodation / schools etc
  • Opportunity to attend and speak at global events as a Double Eleven Ambassador
  • Many free parties celebrating game launches, winter break and summer (post-covid)
  • In-studio wellbeing programmes and support
  • Opportunity to contribute to our internal Employee Diversity and Equality Network
  • Free game codes, game swag and merchandise
  • Free on site parking
  • Team charity events
  • Sponsored studio activities such as Football, Game Jams and any new suggestions are always considered
  • Activities and events organised throughout the year based on employee choices. Previous events have included cinema nights, white water rafting, paintballing, hill walking, table tennis tournaments, clay pigeon shooting outings, military circuits, running clubs and more
  • Maternity, paternity, shared parental, adoption and dependent leave available
  • Christmas Saving Scheme
  • Rewards and discounts available from Vitality health scheme
  • Pension match contribution
  • Excellent employee rating on Glassdoor

WHAT WE BELIEVE

We believe that diverse developers make better games.

We believe that we're stronger as a team, and encourage an inclusive, secure and collaborative workforce.

We believe that levelling the playing field creates a safe, accessible and open environment for a wide range of people from a wide range of backgrounds.

We believe that education and communication are the foundation of creating this environment.

We actively encourage and welcome applications from all walks of life and our studios are fully accessible.

Through integrity, ambition and humanity, we are able to use that experience to create and bring to market great games that people love.

WHAT WE DO

Since we first opened our doors over 11 years ago, we’ve grown to over 200 people across 2 studios in the UK and Malaysia, continuing to put our people first as we move forward into a range of original and established IP. We’re lucky enough to work with some of the best developers and publishers in the world and we’re proud to be embarking on this journey with a diverse group of people, working on projects we enjoy but that also challenge us and push us out of our comfort zones to better ourselves.

We value our people and we value their time, striving for a work-life balance and offering a whole host of benefits to those who work for us. Our learning journey is never over, we invest in our people and offer regular training and development on both a company and individual level.

WAYS TO REACH US

If you have a general query or if you need support with your application and/or an alternative way to apply, please do not hesitate to contact our Recruitment team at [email protected]