This job listing expired on Mar 28, 2022
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DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront franchise, and the very creative game Mirror's Edge.

We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality, and One Community. Our people are the backbone and driving force to our creative products. As such, we are dedicated to providing everyone the chance to express themselves and be their very best with a common cause.

As a studio we encourage career development, well-being and fun, which in the UI team translates to a high degree of creative ownership, a democratic decision-making process and plenty of growth opportunities both inside and outside of the team. We promote realistic and sustainable planning to provide a healthy work-life balance. We also organize activities such as workshops, life drawing sessions and regular team meals to bring the team closer together and foster a fun and inclusive workplace.

Responsibilities:

  • Create assets that live up to the visual and technical goals and requirements of our products.
  • Be structured and able to manage features together with other disciplines.
  • Seek feedback on your work and give it to others.
  • Contribute to internal visual material, such as presentations, style guides or documentation.
  • Promote and enforce structure, such as naming conventions and documentation.

Qualifications:

  • Someone with 4+ years of experience as a UI Artist or Designer in the video games industry.
  • Proficient in 2D packages such as Adobe Photoshop and Illustrator.
  • Understand layout, typography, iconography, animation and interaction design.
  • Good technical understanding and appreciation for smart ways to create flexible and scalable UI.
  • Passion for UX, information design and creating pixel perfect solutions.
  • A person who is motivated by creating a collaborative, transparent and learning culture within the team.
  • Experience with a prototyping package such as Adobe XD.
  • Experience using 3D modelling packages such as 3ds Max, Maya or Blender.
  • Experience creating motion graphics in a video package such as Adobe After Effects.
  • Knowledge of implementation and basic logic with a game engine, e.g. visual scripting.

About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.