This job listing expired on Feb 2, 2022
You are:
- A creative thinker with a good sense for interactive storytelling, quest flow and pacing in ActionRPGs and Open World Games
- Dedicated to creating immersive game worlds which combine game design and narration. Constraints are challenges that you tackle by finding creative solutions
- Hands-on, driven to design, build and polish ideas into a concrete experience and feel at ease with game engines and scripting
- Detail focused, highly organized and keen to demonstrate ownership and responsibility in your tasks
- An excellent communicator both orally and in writing, thriving when interacting with your peers. You collaborate to feedback and improve your work
You will:
- Become a full member of our design department and be the link between narration and gameplay within our team
- Work hands-on using our proprietary tools and visual scripting systems to design and create quests and narrative driven gameplay
- Plan and integrate assets (gameplay elements, locations, characters, functional dialogue)
- Iterate over narrative content to increase overall quest quality and player experience
- Maintain the highest possible quality of your work by acting on feedback by your peers and fixing reported bugs
- Cooperate closely with members of different departments (narrative design, level design, game design, art, animation, etc.)
- Create and maintain design documentation
Your specs:
- Very good understanding of storytelling, quest flow and game design in the context of ActionRPGs and Open World Games
- Solid experience with 3D game editors, game design tools and visual scripting
- Ability to effectively work across teams involved in a game development lifecycle
- Excellent communication skills, dedication and capability to work within a team
- Strong critical thinking and analytical skills
- Knowledge of user experience is a plus
- Fluent English