This job listing expired on Dec 29, 2021
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You are:

  • A creative thinker with an interest in interactive storytelling, quest flow and pacing in ActionRPGs and Open World Games
  • Dedicated to creating immersive game worlds and experiences which combine game design and narration. Constraints are challenges that you work around by finding creative solutions
  • Hands-on, driven to design, build and polish ideas into a concrete experience and feel at ease with game engines and scripting
  • Detail focused, highly organized and keen to demonstrate ownership and responsibility in your tasks
  • An excellent communicator both orally and in writing, thriving when interacting with your peers. You collaborate to feedback and improve your work

You will:

  • Gain experience by being a full member of our design department
  • Get the opportunity to take on true responsibility for your tasks while being supervised and supported
  • Contribute to the goals of the narrative department by implementing quests, assets and narrative driven gameplay using our proprietary tools and visual scripting
  • Iterate over narrative content to increase overall quest quality and player experience
  • Maintain high quality of your work by acting on feedback and fixing reported bugs
  • Cooperate closely with members of different departments (narrative design, level design, game design, art, animation, etc.)
  • Create and maintain design documentation

Your specs:

  • First experience with 3D game editors, game design tools and visual scripting
  • Ability to effectively collaborate and work across teams towards a common goal
  • Excellent communication skills, dedication and capability to work within a team
  • Strong critical thinking and analytical skills
  • Understanding of storytelling and game design in the context of ActionRPGs and Open World Games is a plus
  • Fluent English