This job listing expired on Dec 29, 2021
You are:
- A creative thinker with an interest in interactive storytelling, quest flow and pacing in ActionRPGs and Open World Games
- Dedicated to creating immersive game worlds and experiences which combine game design and narration. Constraints are challenges that you work around by finding creative solutions
- Hands-on, driven to design, build and polish ideas into a concrete experience and feel at ease with game engines and scripting
- Detail focused, highly organized and keen to demonstrate ownership and responsibility in your tasks
- An excellent communicator both orally and in writing, thriving when interacting with your peers. You collaborate to feedback and improve your work
You will:
- Gain experience by being a full member of our design department
- Get the opportunity to take on true responsibility for your tasks while being supervised and supported
- Contribute to the goals of the narrative department by implementing quests, assets and narrative driven gameplay using our proprietary tools and visual scripting
- Iterate over narrative content to increase overall quest quality and player experience
- Maintain high quality of your work by acting on feedback and fixing reported bugs
- Cooperate closely with members of different departments (narrative design, level design, game design, art, animation, etc.)
- Create and maintain design documentation
Your specs:
- First experience with 3D game editors, game design tools and visual scripting
- Ability to effectively collaborate and work across teams towards a common goal
- Excellent communication skills, dedication and capability to work within a team
- Strong critical thinking and analytical skills
- Understanding of storytelling and game design in the context of ActionRPGs and Open World Games is a plus
- Fluent English