This job listing expired on Feb 2, 2022
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You Are:

  • A passionate Animator wanting to develop and learn in a collaborative environment
  • Wanting to contribute to the animation vision and direction of the project
  • Always looking to cooperate with supporting departments and teams
  • Be a champion of quality in the Animation department
  • Keen to demonstrate high ownership and responsibility
  • At the core, a creative and talented Animator with a very good eye for motion, art and design

You Will:

  • Create and maintain high quality key frame animations (weight, body mechanics, timing, and facial expression)
  • Integrate and clean up motion-captured animations and adapt them to the defined animation style and parameters
  • Collaborate with other Animators and disciplines to create a cohesive vision and experience
  • Troubleshoot and solve animation issues with all departments
  • Work closely with designers to implement animations into the game engine

Your Specs:

  • 2+ years of experience in the games industry
  • Experience working with game engines and game animation implementation
  • Expert knowledge of basic principles of animation
  • Knowledge of skinning/rigging best practices
  • Strong acting and staging skills with focus on expressive and dynamic posing
  • Open to constructive feedback and willingness to contribute to an iterative process
  • Ability to adapt to technical dependencies and limitations
  • Excellent organizational, teamwork, and communication skills
  • Bonus: Knowledge of 3DS Max & CAT
  • Bonus: Experience with physics
  • Bonus: Experience with Cinematics