This job listing expired on Aug 9, 2022
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You are:

  • A passionate 3D Artist, creating high-quality in-game environment assets and props
  • Creative and talented artist with a very good eye for art and design
  • Adept in regards to technical aspects of games and tools
  • Always looking to collaborate with supporting departments and teams
  • Keen to demonstrate high ownership and responsibility

You will:

  • Be a champion of quality and fidelity of all in-game assets
  • Mentor Junior 3D Artist in alongside the Lead and Art Director
  • Create 3D models according to defined technical requirements and ensuring the quality of implemented textures
  • Creating asset benchmarks for external vendors
  • Work closely with Concept Artists on briefs as well as instructing on the look and feel of required assets
  • Be an integral part of a competent and interdisciplinary team
  • Have influence on the targeted quality of the final project

Your specs:

  • 3+ years of experience in the games industry
  • Strong portfolio demonstrating a strong blend of hard surface and organic work
  • Great sense of form, shape and silhouette in regards to props and environmental structures
  • Flexibility to adapt well to new processes and pipelines
  • Open to constructive feedback and willingness to contribute to an iterative process
  • Expert skills in Zbrush and Photoshop
  • A wealth of experience with Substance Designer and Painter