This job listing expired on May 24, 2021
Tweet

About

While some still look to the stars, social networks and video games have given us a chance to look to the digital realm, a third place. These frontiers, thus far, have been fun - a form of entertainment.

Darewise is a team of force multiplier game developers, united to prove we can go beyond entertainment by experiencing rich, creative and connected open world, multiplayer video games.

They’re ready to prove that these worlds can exist as a cooperative venture between company and community.

They are building proprietary technology that serves as the foundation for these open world experiences, pushing beyond the existing social networks and online games to connect people in new, meaningful ways. They share this desire with gamers around the world who are eager to participate in building these worlds both as a technological achievement and as active participants in the game itself.

The company is based in Paris and led by the creative vision of Brad Lansford (The Witcher 3), Bradley Jeansonne (Halo, Call of Duty, Left 4 Dead), Benjamin Charbit (Assassin’s Creed) and the technical direction of Samuel Kahn (The Division, CryEngine).

If you dream of pushing the boundaries of what a game can be, join their international team and start disrupting it all to offer unprecedented gaming experiences.

Job description

As a Senior 3D Character Artist at Darewise, you will provide world-class 3D modeling and sculpting skills to craft new characters, creatures, and items for our ambitious and ground-breaking new project Life Beyond, whilst providing guidance and supervision to other team members.

Please note that this position is either full-time on-site in Paris - or you can work remotely from your home anywhere in Europe.

RESPONSIBILITIES:

  • Creating (modeling, sculpting, and texturing) high-quality game-ready character art and assets, as directed and within scope and schedule.
  • Work closely with Art Director and other Art and Animation Leads to define and deliver the aesthetic vision for the game.
  • Guiding other team members to maintain an exceptionally high quality of work.
  • Participation in iterative development and critical feedback loop with entire game development team, including regular gameplay tests.
  • Setting a high bar for other team members for excellence in processes, projects, deliverables, and communication.
  • Keeping in tune with the latest graphics tools and techniques.

BENEFITS:

  • Competitive salary (based on experience) with stock options*
  • 35 days off per year
  • Flexible working scheme
  • Live in Paris, one of the most iconic and exciting cities in the world or enjoy working from home anywhere in Europe!
  • Relocation package including EU working visa assistance if necessary
  • Public + private health insurance*
  • Profit share scheme
  • 50% refund of your public transport card*
  • Work within a small, highly motivated team who are passionate to succeed
  • Get the most comfortable and efficient work environment (Herman Miller chairs and standing desks)*
  • Monthly team building events in Paris
  • Quarterly offsite events with the whole Darewise team
  • Visit your coworkers in other countries for free (up to twice a year)
  • Become part of an inclusive and experienced international team

*some benefits may vary based on your location

Preferred experience

  • 3+ years in a Senior 3D Character Artist role, preferably in console or PC game development.
  • Experience supervising products/projects that demonstrate a high visual bar.
  • Amazing character and creature sculptor/modeler/painter with a diverse portfolio.
  • High level of proficiency with 2D and 3D character development tools including, but not limited to: 3ds Max, Maya, ZBrush, Photoshop, Substance Designer/Painter, etc.
  • Positive, collaborative and professional attitude while working under multiple deadlines.
  • Strong English and communication skills, comfortable working with non-technical people and remote teams.
  • Based in or willing to relocate to Paris, France.

Also nice to have:

  • Experience with Unreal Engine 4.
  • Rigging and/or animation experience.
  • Experience with open-ended/sandbox multiplayer games and modular systems.
  • Personal interest in MMO games and virtual worlds.

Recruitment process

Our recruitment process consists of a preliminary application screening, HR Interview, Lead Interview, and Executive Interview, with on-site interview as the final step in the process. In special cases, exceptions or modifications can be made.

Note: Though our office is located in Paris, English is our official office language. As such, we request for all applications to be submitted in English; non-English applications will not be considered.