${ alert.message }}
${ alert.message }}
User Profile
We need some information before you can continue.
Report Job
Let us know about an issue with this job.
Thanks for submitting a report, we'll get back to you as soon as we can.
Something went wrong, please try again.
You need to enter a message.
Report Job
Please login or create an account in order to report a job.
Share Job
Copy the link below to share this job.
Saved Job
Edit your notes or remove this job from your dashboard.
Save Job
Make notes and save this job to your dashboard for later.
Save Job
Please login or create an account in order to save a job.
Promoted Jobs
We are looking for an experienced Physics Programmer to become a member of the CRYENGINE team at our studio in Frankfurt, Germany.
You would help us to maintain and improve our physics code and to integrate third-party solutions. Our goal is to provide a comprehensive engine solution with high performance and a modular design that is easily accessible and customizable by users.
*Required documents that allow a careful evaluation of your application are resume, cover letter and additional samples*
Responsibilities
- Maintain and extend the existing physics framework and tools.
- Evaluate and integrate alternative third-party solutions such as PhysX, Havok etc.
- Work closely with designers, artists and programmers to improve the physics system and support them in its application and tuning.
- Design and develop new features and integrate them with existing physics, animation and AI systems.
- Plan development in coordination with project management.
- Write clear, maintainable and robust code.
- Test, debug, optimize and document your implementations.
Requirements
- 3+ years of programming experience in game physics development.
- Bachelorβs degree in Computer Science or equivalent experience.
- Advanced programming skills in C++.
- Strong software engineering and debugging skills.
- Good 3D math skills.
- Expertise in rigid-body dynamics, collision response, and simulations as applied in game development.
- Ability to learn and master a large existing code base.
- Ability to research and learn about new techniques and adapt them to project requirements.
- Good communication skills and ability to work effectively on shared projects with animators, artists, designers, testers, and other developers.
- Willingness to relocate to Frankfurt am Main area, Germany.
Pluses
- Game development experience, including having shipped a PC or console title.
- Familiarity with third-party physics engines such as PhysX, Havok etc.
- Experience with multi-threading.
- GPU programming experience.
- Xbox One and PS4 programming experience.
- Experience with profiling, low level optimizations and fixing stability issues.
What you can expect from us
- A refreshing yet highly professional atmosphere in a diverse team.
- Flexible work time.
- FUN.
- Free public transportation ticket, which lets you use public transport free of charge 24/7.
- Free onsite German lessons for our employees and partners / spouses.
- Company language is English. Any additional language is a plus, but not a requirement.
- Extensive assistance with getting visa, work permits and communication with local authorities.
- Relocation support.
- A company apartment for your first few months and help in finding a private apartment....and many more!
Apply Now
This job has been closed. Either the position has been filled or it is no longer active.
Promoted Jobs
Related Jobs
Follow us on Twitter!
@HitmarkerJobs
Newsletter
Receive occasional emails about Hitmarker and the best new jobs.
Success!
Something went wrong, please try again.
Please enter a valid email address.