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Criterion Games

UI Software Engineer

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Criterion Games
🇬🇧 Guildford

We’re Criterion, and we love making games!

For more than fifteen years we’ve entertained millions of players around the world with our award-winning games. Our accomplished people have expressed their passion for outstanding game feel, AAA audiovisual quality and technical innovation in the Burnout and Need for Speed series and more recently in Battlefield 1, Star Wars X-Wing VR, Starfighter Assault and Arcade for Star Wars Battlefront II and Firestorm for Battlefield V.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We’d love to hear yours! Crunch doesn’t help make a better game, so we don’t do it. For the past three years we are very proud to have been recognised by gamesindustry.biz as one of the best places to work in the UK. Let’s talk about how you could be a part of it.

What a UI Software Engineer does at Criterion:

We’re looking for a junior engineer to join our experienced User Interface Team.

Our UI/UX team oversees the presentation and framing of the game, building all the menus and in-game feedback systems, and connecting the game’s features together into a consistent and exciting experience for our players. You’ll work on things like extending our car customisation flows, generating maps, implementing new rendering techniques for our HUD elements, improving workflows and bringing it all together to achieve a bold and stimulating vision.

The Software Engineers on the team work with our artists, designers, and scripters to guarantee that they have the tools needed to build content, optimising to ensure that the end result runs smoothly and ultimately delivering the best possible game into our player’s hands. Criterion works in cross-discipline groups, so you can also expect to work with people in other areas such as our audio, online and gameplay teams. As such, you will see the full scope of game development.

You will need:

  • Experience of C++ or C# programming
  • Experience creating games or prototypes in a game engine (e.g. Unreal or Unity)
  • An understanding of game UI, and a passion to create great player experiences

What’s in it for you? Glad you asked!

  • Great compensation package plus annual bonus scheme
  • Central location in Guildford (5 minutes from main train station)
  • Private medical insurance & dental care
  • Pension scheme
  • Life insurance
  • Stock plans
  • Free onsite gym
  • Employee discounts
  • Rail season ticket loan
  • Annual game points and digital download allowance
  • Onsite café
  • 25 days holiday (including 3 days company shutdown days between Christmas & New Year)
  • Two annual staff parties (Summer & Christmas)
  • Casual dress code
  • Games Area

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.