This job listing expired on Mar 10, 2022
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About Us

We are Compulsion Games, a subsidiary of Microsoft’s Xbox Game Studios. We are an independent video game developer based in Montreal, Canada

We work on creative, high-quality experiences and are a boutique team of industry veterans, who trust and respect each other and love our craft. Games that we have produced include Contrast and We Happy Few and we are excited to start production on our next project!

Job description

We are looking for a Lead Engine Programmer to lead our engine team on our next project.

Responsibilities

  • Work alongside our programming team to ensure engine is optimized for the team and fulfills project needs;
  • Help ensure programming best practices are implemented;
  • Work with multidisciplinary teams to understand needs that will translate into the engine to support;
  • Be an advocate for technology that can fulfill the needs of the team as needed;
  • Mentor and lead engine programmers;
  • Assist with all other tasks as needed.

Qualifications

  • Experience in C++
  • Understanding of software performance considerations, with ability to design and implement well performance systems/features;
  • Experience working with Unreal (an asset)
  • Strong interpersonal skills and willingness to support others