Senior Game Programmer
Our game teams are the creators and builders of the exhilarating experiences behind Codemasters titles and an exciting opportunity has opened in our Birmingham studio (or our Southam studio, near Leamington Spa, if more preferable), working on the official Formula 1 series as a Senior Gameplay Programmer!
This opportunity will see you working alongside, mentor and help to lead other talented programmers, designers and production staff to build innovative and exciting game features. In this multi-disciplinary environment, everyone is encouraged to evolve past their standard day-to-day duties and to share their ideas. We offer a super social and collaborative working environment, which is important to us, and this allows us to continue pushing the boundaries on what can be achieved.
As a Senior Gameplay Programmer, you can expect to work on many aspects of a game, which will include end-to-end user experience, system design, networked gameplay and user interfaces to name a few. With these wide-ranging opportunities, we're looking for someone who embraces a challenge and holds a desire to give something new a try.
We pride ourselves on high-quality engineering here at Codemasters and that is best demonstrated with our own in-house cutting-edge engine tech and tools that enable our programmers low-level access that you’ll struggle to find in the majority of game studios.
By joining Codies, you'll be working in a highly supportive environment with genuine opportunities to grow your skillset, whilst being afforded job security as we continue to deliver best in class racing experiences.
If you’ve got the C++ programming experience, have experience of working in the industry on shipped titles and this sounds like an unmissable opportunity to you, please get in touch with us, we want to hear from you!
You will be responsible for:
- Designing, implementing and documenting code to the required standards, agreeing timescales with the team and testing your work and fixing bug
- Work within a cross-discipline team to develop code, delivering features and tools
- Participating in sprint reviews, sharing your work and providing feedback to help your scrum team be more efficient
To be considered for this role, you will ideally have/be:
- Solid career experience in C++ programming, ideally within games
- Experienced in game prototyping, frontend programming and 3D geometry
- Several year's experience and have been involved with full life-cycle shipped projects
- Be enthusiastic about modern development techniques and keen to apply them to games.
It would be great if you have:
- Experience of scripting and tool languages such as C# and Python
- Knowledge of network and shader experience
In return you will receive:
- Flexible working hours designed to fit around your life
- Annual bonus structure
- Dedicated training time for self-improvement
- Free game each release
- Chance to enter the annual draw for hospitality at the British Grand Prix
- Incredible peer community of top flight programmers in the games industry
If this sounds like you and you are interested in joining one of the best AAA developers in the world, then we would love to hear from you. We continue to assemble a diverse and passionate team that is inclusive of gender, age, race and all walks of life, so we are interested to know how you can make us even better.