This job listing expired on Jun 9, 2021
Tweet

Would you like to work on some of the greatest franchises in gaming history? Certain Affinity is the largest independent developer in Texas, based out of Austin, and a growing presence in Toronto, Canada. Our culture reflects the values and the vibrant nature of the cities we call home. This includes ​a commitment to evolution, diversity, excellence, and work-life balance. We're best known for co-developing numerous AAA FPS games, though we're also creating compelling new games of our own. We're always on the lookout for amazing talent to join our team.

Are you a designer that understands how important the UI is to a game’s brand and player experience? Do you notice – and appreciate – when a game’s style is consistent throughout its UI? Does it really bother you when the texture resolution of UI elements are not pixel-accurate, or when its screens have terrible composition? Do you love seeing beautifully designed icons?

Certain Affinity is looking for a UI Designer to help us build the best games for our co-dev partners and our internal IP teams! Be part of a multi-product UI/UX team designing gorgeous player interfaces across PC, Console, VR, and Mobile platforms.

Responsibilities

  • Design and develop icons, widgets, full-screen menu layouts, and immersive overlays and HUDS
  • Work closely with UX/UI Leads and creative directors to ensure all usability and experiential goals are achieved while yielding a visual design that’s harmonious with the game’s overall style
  • Work with the Engineering team to export and integrate engine-ready assets and ensure the artistic vision is maintained in-game
  • Participate in critiques and revise work based on feedback from team members and product stakeholders

Requirements

  • A portfolio showcasing design work. It should include at least two projects related to UI or interaction design
  • A deep passion for games
  • 2+ years professional experience in UI or graphic design
  • Visual design skills that showcase a keen eye for composition, layout, and interaction considerations
  • Ability to create animated motion-comps and develop interactive prototypes of your designs
  • A keen eye for setting typography and working with fonts
  • Ability to create iconography in different styles that read well at multiple scales
  • Ability to work within, expand, create and document style guides
  • Demonstrate player-empathy and advocacy and have a passion for accessibility
  • Good visual and written communication skills and the ability to deliver and receive constructive criticism
  • Expert proficiency with Photoshop, Illustrator, and other industry tools
  • Familiarity with producing multi-resolution source assets
  • Ability to manage time and priorities across multiple projects in an efficient manner
  • A desire to work in a diverse and inclusive environment

Extra Credit

  • Proficiency with Figma, XD, InVision, or other UX and prototyping tools
  • Experience with 3D packages and concepts, including materials and node graphs
  • Skilled at developing logos, branding, and identity guidelines
  • Concept, illustration, or fine traditional fine art skills
  • Experience with Unreal’s UMG/Slate framework
  • Experience with LUA, JavaScript, HTML/CSS, or other scripting or programming languages

Certain Affinity or its partners or affiliates run background checks on candidates or employees with the written authorization from the candidates or employees. These may be done for the purposes of offering employment or determining eligibility to work on a specific project. Multiple searches may be required.

Certain Affinity does not accept unsolicited referrals or resumes from any source other than directly from candidates.