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Bungie is looking for an exceptional Concept Artist who will work closely with the Art Director and Art Outsource Lead to achieve our outsource goals. Does working with ExDev studios in tandem with in-house art projects excite you? Do various cosmetics and skins in games drive your imagination? In this role, you’ll represent and advocate the style and feel for the game universe in Bungie’s exciting, unannounced title to feed ExDev MTX efforts. You will also work closely with the production art team to help them envision what the finished results can be for the in-game MTX content they are creating. We are looking to be amazed and bewildered with creative designs and artwork that have the capability to inspire creative vision in those around you.

If this role speaks to you, we are right there with you. It's what drives us every day. Give us a shout, we want to hear from you. We are the makers of worlds, dreams, and amazing things.

RESPONSIBILITIES

  • Collaborate closely with the Art Director and other Concept Artists to produce quality designs that define and expand the look of the game

  • Create inspiring and original visual designs, thumbnails, sketches, model sheets and production concept work within deadline

  • Partner with other disciplines to create concept art for use by Production Artists to create 3D assets that fulfill the visual style and gameplay goals

  • Advocate, inspire, and ensure that concept art is consistent with defined visual style for the game with other creatives

  • Create additional illustrated concepts for marketing and PR needs

  • Document and facilitate the concept art workflow between ExDev and in house

REQUIRED SKILLS

  • Ability to quickly iterate concepts given input from the Art Director

  • Thorough understanding of product and industrial design, and graphic design

  • Professional attitude and an ability to provide and receive constructive criticism

  • An exceptional understanding of mood, lighting and architecture with a keen eye towards form, shape, structure, and silhouette regarding illustration and design

  • Superior eye for light, value, composition, color, staging and detail in environmental design

  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, and illustration

  • The ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content

  • Self-driven, good communicator and a great team player

NICE-TO-HAVE SKILLS

  • Strong understanding of character proportion, costume design, weapon design, and spatial scale with environmental design

  • Experience with Photoshop and Painter

  • 3D software knowledge not an absolute requirement, but nice to have

  • A passion for games

Listed below is this role's base pay range within the greater Seattle area, In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly).

This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future.

In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.

Washington State Pay Range

$121,000—$148,000 USD

Bungie employees also receive:

  • Annual Paid Time Off (PTO) and/or Sabbatical (SAB) based on position level

    • L13-L15: 20 PTO days

    • L16-L17: 15 PTO days / 5 SAB days

    • L18+: 10 PTO days / 10 SAB days

  • 10 paid Floating Days annually, prorated in the first year of employment based on start date

  • 10 paid Bungie-observed holidays each year

  • One hour of Paid Sick Time (PST) for every 30 hours worked

So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!

Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.

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