Do you enjoy empowering creative talent with graphics features, workflows, and tools? Would you like to develop the unique visual look of a new game IP? Would you like to work on awe-inspiring worlds that bring people together, with supportive industry talent at a company that values work-life balance and is invested in creating an inclusive workplace for every employee?
As an Incubation Associate Graphics Engineer at Bungie, you will work alongside talented artists and graphics engineers to craft incredible new visual experiences and artist workflows for Bungie’s next enduring game IP. Supported by an experienced team, you will build the technology that brings to life a bold new art style. You will work with a fun, committed, and supportive team devoted to delivering an enduring visual style.
A recent graduate from a U.S. college, university, or related program within 12 months from October 2022
Planning to graduate in Fall 2022 through Spring 2023
Moving from primarily learning to primarily working within 12 months
Transitioning from one craft, function, or discipline to a new one within 12 months
Build and maintain production-quality C++ code
Collaborate daily with a cross-disciplinary team to build new graphics systems as well as associated tools and workflows
C/C++ coding experience
Solid programming foundation and application of core principles (algorithms, data structures, object-oriented design, performance, etc.)
Mathematics background including trigonometry, linear algebra, and calculus
Ability to communicate effectively with customers of different technical and non-technical backgrounds to design and build features that achieve their goals
Effectively write clear, concise, and accurate technical documentation and communications
Experience with a multi-month programming project (senior capstone, academic research project, personal game engine, etc.)
Familiarity with a variety of current real-time rendering techniques
Experience with modern graphics APIs and shader programming languages (HLSL, GLSL)
Experience debugging and optimizing GPU code
Experience developing tools and workflows
Listed below is this role's base pay range within the greater Seattle area, In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly).
This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future.
In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
Washington State Pay Range
Bungie employees also receive:
Annual Paid Time Off (PTO) and/or Sabbatical (SAB) based on position level
L13-L15: 20 PTO days
L16-L17: 15 PTO days / 5 SAB days
L18+: 10 PTO days / 10 SAB days
10 paid Floating Days annually, prorated in the first year of employment based on start date
10 paid Bungie-observed holidays each year
One hour of Paid Sick Time (PST) for every 30 hours worked
So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!
Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.