This job listing expired on Nov 1, 2021
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A bolt of lightning is less impressive without a clap of thunder. A flash is lost without a bang. As a Sound Designer, you complete the equation that marries visual to audio.

Bungie needs a seasoned audio artist to add sound to our fury. This is a unique opportunity to join an audio team that has revolutionized the way sound effects, music, and dialogue are merged into the visceral experience of playing a game.

With the uncertainty and rapidly changing circumstances surrounding COVID-19, most positions at Bungie are expected to onboard and work from home for a significant portion of 2021. In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in WA & CA). Currently only a select range of positions are available for full-time remote work in WA & CA (please review location for details). Prospective employees located outside of CA & WA will need to establish WA state residency within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.

Responsibilities

  • Create original sound effects and implement them in the game
  • Effectively manage sound and dialog assets
  • Implement and manipulate audio to create dynamic content within Wwise
  • Participate in determining technical or artistic approaches in developing new or enhanced technical tools
  • Communicate effectively with artists, designers, and other developers about the SFX needs of various areas of the game
  • Collaborate with the audio team to ensure SFX consistency unified with Destiny audio and game design

Required Skills

  • Demonstrated experience creating sound for games and/or multimedia
  • Excellent understanding of game audio aesthetics and implementation methods
  • Proficiency with modern computer-based audio production tools such as Pro Tools, Logic, Peak, and Sound Forge
  • Deep understanding of audio content deliverables necessary for creating dynamic game assets
  • A thorough understanding of traditional studio engineering, audio postproduction, and location recording techniques
  • Excellent communication and organizational skills

Nice-to-Have Skills

  • Experience implementing game audio via Audiokinetic Wwise strongly preferred
  • Scripting experience desired