This job listing expired on May 27, 2021
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Bungie is seeking a Producer to work with cross-discipline small teams to create innovative experiences in game. At Bungie, Producers are individual contributors responsible for the production processes in their areas. This role will work with a Lead Producer and leadership team to create and implement project plans, schedules, and processes for teams creating end-to-end activities in game. The Producer will be responsible for working closely with teams to generate milestone goals and ensure their on-time delivery. The ideal candidate is analytical, detail-oriented, organized, and has experience producing a range of game content using diverse processes.

During these uncertain times and rapidly changing environment surrounding COVID-19, all positions at Bungie are subject to onboarding and working virtually/remotely. Once the studio is fully reopened, most work is expected to be performed in-person at our main headquarters in Bellevue, Washington.

RESPONSIBILITIES

  • Drive all production tasks for your areas of responsibilities, ensuring that we ship great player experiences on time and within budget
  • Working closely with team leads and taking every step to ensure the teamsโ€™ success
  • Creating clear and realistic production plans
  • Drive the goals of milestones in conjunction with the wider Production Team and the game development timeline
  • Tracking and clearly communicating progress to multiple audiences
  • Managing the schedule and risks in given areas, while escalating issues with proposed solutions
  • Schedule and coordinate the details for all necessary meetings and ensure completion of action items
  • Identifying and addressing any process bottlenecks, in conjunction with the Area Lead
  • Facilitating collaboration with other disciplines and teams, including anticipating and taking steps to avoid cross-team conflicts
  • Working with limited supervision and using independent judgment outside of established production practices when necessary
  • Communicating effectively and leaving no doubt about the plan of record
  • Having a finger on the pulse of team morale and working to keep teams energized and united

REQUIRED SKILLS

  • Experience in internal games production, including experiences producing creative teams
  • Completed a minimum of one complete large scale game cycle from start to finish or two or more non-game production cycles
  • Experience with Agile production
  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner
  • Outstanding analytical skills: Understand, simplify, and solve or seek the solution to any problem in a fast-paced and ever-changing environment
  • Ability to self-motivate and motivate others
  • Ability to quickly solve or seek the solution to any problem in a fast-paced and ever-changing environment
  • Detail oriented and organized. Comfortable dealing with ambiguity
  • Results oriented, focused, and composed under pressure
  • Socially intelligent with great interpersonal skills and empathy for creative teams
  • Enthusiasm and knowledge of the games industry
  • Proficient in MS Office Suite and project management software (Project, Vision, TFS, Jira, etc.)

NICE-TO-HAVE SKILLS

  • Experience working on games as a service (GaaS)