This job listing expired on Jun 7, 2021
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Do you identify as a Game Designer who specializes in Audio? As a Sound Designer, you complete the equation that breathes life into the game world, and helps players to succeed in it. Bungie needs an audio artist eager to work in multiple areas and styles to join a brand-new project. This is a unique opportunity to join an audio team at the ground level and help define its signature sounds for years to come.

During these uncertain times and rapidly changing environment surrounding COVID-19, all positions at Bungie are subject to onboarding and working virtually/remotely. Once the studio is fully reopened, most work is expected to be performed in-person at our main headquarters in Bellevue, Washington.

RESPONSIBILITIES

  • Create audio assets ranging from weapons to ambiences to dialog to foley
  • Effectively manage and implement your own audio assets
  • Collaborate directly with artists, designers, and engineers to construct engaging sounds and the systems that drive them
  • Work in partnership with your team to establish and fulfill the franchise audio vision
  • Participate in determining technical and artistic approaches in developing new tools and workflows

REQUIRED SKILLS

  • Established record of designing iconic content that works on both worldbuilding and gameplay feedback axes
  • Understanding of game audio aesthetics, implementation methods, and mix techniques
  • Proficiency with modern computer-based audio production tools such as Pro Tools, Nuendo, and Reaper
  • Experience implementing game audio via Audiokinetic WWise
  • An understanding of traditional studio engineering, audio post production, and location recording techniques
  • Excellent communication and organizational skills
  • Ability to thrive in a high-paced, self-directed work environment