Are you on a mission to create games that bond players together into deeply invested communities? Do you have fond memories of the time you've spent immersed in shared online worlds? Can you talk for hours about social simulation games that produce emergent NPC behaviors that delight and surprise players? Do you have strong opinions about how to bring a vividly simulated NPC to life? Are you excited by the idea of prototyping experimental narrative systems that chart new ground in multiplayer PVP and PVE storytelling?

As a Narrative NPC Systems Designer, you will work with a team to prototype different game ideas on the path to production. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at Bungie.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.


  • Work closely with Narrative, Design, and Engineering to design, document, implement, and iterate on multiplayer NPC simulation systems that create the illusion of living characters in an evolving shared world

  • Own and drive the game's multiplayer narrative simulation systems through launch and beyond

  • Participate as a key decider in the creation of character-driven narrative scenarios that add humor, delight, imagination, depth and mystery to the world

  • Lead the definition of new tools and best practices used to edit and maintain NPC narrative simulation data

  • Implement narrative simulation data in various forms (e.g., in-engine, tools, spreadsheets, visual scripting, etc.) to enrich worldbuilding and NPC characterization

  • Contribute to and uphold the creative vision of the game, ensuring consistency across all aspects of game design

  • Collaborate daily with the team through feedback, design guidance, roadmaps, and providing clear goals and outcomes to teammates


  • Strong narrative craft fundamentals, with particular focus on characters and interactivity

  • Good design and production instincts, ability to anticipate how small system changes might knock-on to the broader game experience

  • Good technical skills and analytical mindset, comfortable working directly with engineers to architect systems

  • A passion for and/or desire to create engaging content for a young adult audience

  • Excitement to support social and design goals as the foundation of the player's narrative experience

  • Excitement to contribute to foundational narrative in a new IP

  • Embraces a "we" culture in addition to being an outstanding collaborator and communicator

  • Comfortable with uncertainty in a fast-moving and ambiguous small team environment with minimal oversight


  • Passion for interactive multiplayer storytelling in all its forms

  • Interest in dynamic/generative narrative systems in simulation genres

  • Interest in cozy, lighthearted simulation systems

  • Familiarity with development using Unreal Engine and/or Unity

  • Experience writing shipped narrative content (e.g., strings, VO)

Washington State Pay Range III

$132,000—$161,000 USD

Washington State Pay Range II

$105,000—$128,000 USD

Bungie employees also receive:

  • Annual Paid Time Off (PTO) and/or Sabbatical (SAB) based on position level

    • Associate to Mid: 20 PTO days

    • Senior to Lead: 15 PTO days / 5 SAB days

    • Lead+: 10 PTO days / 10 SAB days

  • 10 paid Floating Days annually, prorated in the first year of employment based on start date

  • 10 paid Bungie-observed holidays each year

  • One hour of Paid Sick Time (PST) for every 30 hours worked

So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!

Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.