Bungie is looking to build out the Marketing and Publishing teams production capabilities. As a Production Artist on the Marketing and Publishing team you will work closely with our content creators to support Destiny’s production art pipeline.
Estimated Duration: 12 Months
With the uncertainty and rapidly changing circumstances surrounding COVID-19, most positions at Bungie are expected to onboard and work from home for a significant portion of 2021. In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in WA & CA). Currently only a select range of positions are available for full-time remote work in WA & CA (please review location for details). Prospective employees located outside of CA & WA will need to establish WA state residency within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.
Responsibilities
- Create turnaround and referential asset sheets that highlight what our characters, weapons, vehicles, effects, and environments look like in the game to better replicate them for CG commercials/short films, and Consumer Products
- Gather 3D source assets
- Help capture screenshots and collect assets for marketing needs
- Acquire a strong understanding of our engine tools and technology
- Provide documentation to ensure content creators fully realize our tools potential
- Coordinate with our Artist and Production team to direct your day-to-day
- Aid in building complex gameplay moments in the Destiny engine
- Learn our capture tools and technical resources
Required Skills
- Knowledge of DCC Packages (Max or Maya preferred)
- Basic 3D modeling experience
- Fundamental art knowledge including composition, lighting, rendering, value, etc.
- Solid understanding of game creation processes
- Technical aptitude and the ability to learn quickly are required, as our engines and tools use a collection of proprietary technology
- Self-driven, strong communicator, and a great team-player
- Ability to take initiative and work independently with little supervision
- Must be knowledgeable in Adobe Creative Suite
Nice-to-have Skills
- Programming experience
- Photography
- Experience playing Destiny
- Experience with Keyshot or Arnold
- A passion for games