This job listing expired on Oct 15, 2021
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We are looking for a Cinematic Artist who understands game production and has a genuine interest in game development.

You will be working alongside the cinematic team to create immersive high-quality cinematics. You will work under the guidance of the Cinematic Director to achieve a consistent level of quality in cinematic sequences.

You will work to combine all the cinematic ingredients and create compelling cinematics for the game. You will support the team in a variety of ways by applying multiple skills to your daily work. We are looking for a multi-disciplinary Cinematic Artist who enjoys working in multiple areas of cinematic production.

You will be joining the team at a crucial time for the studio as we grow and develop our animation pipeline, which will offer a great career opportunity for the right candidate.

Responsibilities

  • Support the entire creative process, from initial prototyping to final delivery and polished cinematics.
  • Take storyboards and produce animatics.
  • Take animatics and create prototypes in engine.
  • Prepare scenes and setup all assets needed for motion capture shoots as well as for the animation team.
  • Scene layout and maintenance in game engine.
  • Collaborate with other disciplines inside and outside of the Cinematic team.

Requirements

  • 3+ Years of experience in similar position, preferably at least 1 shipped title under your belt.
  • Strong knowledge of Motion Builder or Maya using Story or Sequencer.
  • Previous experience placing and manipulating motion capture data.
  • Capable of meeting schedules and committing to delivery dates.
  • Provide a demo showcasing your best work for game cinematics.
  • Be a team player, open to take and offer feedback.
  • Have the desire to make awesome games.