This job listing expired on Nov 23, 2020
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The Build Engineer position will report to either a Lead or Director in the programming team. Build Engineers are responsible for ensuring the day-to-day stability of the game by working closely with the QA department to ensure timely bug-fixes from the rest of the development team and to give first line support for build & build infrastructure related issues for the development team. They are also expected to be responsible for maintaining and improving the build process itself. A build engineer should have some understanding of best-practice and standard techniques in build system management will seek to learn more about innovations within the industry.

Responsibilities

  • Liaise with QA and development teams to integrate critical bug-fixes and features into builds.
  • Maintain and improve build machines and our WAF and Jenkins build processes.
  • Handle simple merge and conflict issues.
  • Develop scripts to automate common processes.
  • Give first line support for build & build infrastructure related issues for the development team.

Requirements

  • Experience with asset management system such as Perforce.
  • Experience with build systems such as Jenkins.
  • Intermediate level knowledge of C++ and Python.
  • Intermediate level AWS management skills an advantage.
  • Self-motivated and driven to creatively solve problems.
  • Strong communication skills, and comfortable working across teams.
  • Bachelor’s degree with a Computer Science/Software Engineering focus or similar experience.