This job listing expired on Mar 27, 2021
Boss Fight Entertainment seeks a Concept Artist to join our industry leading team. Candidates need a strong demonstrated background in illustration. Concept Artist will work with the Art Director(s) to concept highly creative and visually compelling characters, UI elements and screens, environments and marketing support. Experience in Motion Graphics, Flash/UI Game implementation, and general 3D knowledge are also welcome. Passion for games is a must.
Responsibilities:
- Illustrate a wide range of highly creative character and environment concepts for in-game use
- Assemble reference materials to support the concept designs
- Assist Art Director in maintaining visual style for characters and environments
- Polished UI concept work for mobile games
- Produce art ranging from rough thumbnails to clean line work to print quality images
- Collaborate with other departments to concept strong in-game assets
Required Skills:
- Solid background in traditional arts, sketching and/or illustration
- Environment concept capabilities as well as character designs
- Strong illustration skills with an ability to work in multiple styles
- Proficient in Adobe Suite
- Enjoys working in a highly collaborative, quickly evolving team environment
- Able to manage multiple tasks and be self-directed
- Positive attitude and ability to receive and provide objective and constructive feedback
- Work within or establish different types of style, including styles set by other artists or art directors
- Have expertise in illustrating characters, props, vehicles, and environmental pieces in different settings
- Provide initial ideas rapidly with rough illustrations and thumbnails, quickly moving through the ideation process
- Strong grasp of color theory, line, light and shadow and how these influence mood and focal points
- Excellent verbal, written, and visual communication skills
- Ability to balance technical function, aesthetics, and creativity
- Ability to develop within game design constraints and turn those restraints into exciting visuals that improve the experience
- Strong understanding of content creation from start to finish. Creating concept images, spec sheets and call outs for content artists, level artists, and animators to build from
- Ability to create clean orthographic drawings to be used a modeling guide for in-game asset creation when needed
- Ability to hit tight schedules as required
Desired but not required
- 2-3 yearsβ experience with Unity
- Experience creating UI/UX animation and FX
- Proficiency in AfterEffects or toolsets that reinforce pre-vis
- BA in Graphic Design
- 2 years or more of game development experience with one or more shipped titles
- 3D modeling and/or animation skills
- Experience as a vector artist in graphic design or user interface design
- Dedicated gamer
Portfolio Requirements:
- Character and Environment designs demonstrating an ability to infuse personality and emotion into designs
- Demonstrate a variety of character types
- Clean isometric drawings to be used as modeling guides for creation of production assets
- Completed polished illustrations demonstrating an ability to render subject matter in an environment