# Technical Designer – AI

## Details

- **Company:** [Bohemia Interactive](https://hitmarker.net/companies/bohemia-interactive.md)
- **Location:** Prague, Czech Republic
- **Contract type:** Full Time
- **Level:** Intermediate \(2–5 years\)
- **Tags:** Technical Design, Game Design, Artificial Intelligence \(AI\), Software Engineering, Game Development
- **Posted:** 2026-07-17
- **Apply:** [View and apply on Hitmarker](https://hitmarker.net/jobs/bohemia-interactive-technical-designer---ai-2519877)

## Description

We are looking for an experienced AI / Technical Designer to join Bohemia Interactive and take ownership of technical design and AI behaviours on the Arma franchise. You will design and implement gameplay mechanics and AI systems that directly shape the player experience, working closely with other departments to turn design ideas into functional in-game features. You'll script, prototype, playtest, and iterate – making sure that AI and mechanics live up to the quality our players expect.

This is a hands-on role for a strong scripter and systems thinker who thrives in a fast-paced AAA game development environment.

## Responsibilities:

- Handle technical design and AI behaviours to positively impact the player experience
- Work with other departments to create solutions for gameplay mechanics based on design
- Participate in regular play sessions and check the state of implemented mechanics
- Use the internal game editor or external instruments to create tools that support game development
- Improve, adjust, and enhance documentation according to the actual state of mechanics or assets
- Write code in an object-oriented scripting language (C-like)
- Design behaviours with the Enfusion behaviour tree editor

## Requirements:

- 4+ years of relevant industry experience
- Good spoken and written English
- Good scripting capabilities
- Experience with developing game AI
- Previous experience with Arma games
- Experience with game AI principles (Behavior Trees, pathfinding and navigation, etc.)
- Practical knowledge of basic data structures
- Usage of a versioning system (SVN)
- Writing scripts in any C-family language (Enfusion script knowledge preferred)

## Nice to have:

- Hands-on experience with the Enfusion engine
- Experience with modding the Arma series
- Passionate about military / simulation / sandbox games

## We Offer:

- A friendly team of people who are enthusiastic about games
- Possibilities for skill development and growth
- All our games for free
- 27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution
