At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
We are currently looking for an enthusiastic and collaboration-oriented Senior Unity Core Developer to help craft a new, unannounced game. If you are passionate about meaningfully contributing to crafting immersive, intuitive user experiences and delighting players, then this is the ideal role for you.
Sound like your next challenge? We can't wait to meet you!
Responsibilities:
Work closely, not only with your team and other departments, but also with shared teams, to deliver core technology and tools that enable our teams to produce the best games possible.
Innovate on the tool pipelines.
Act as a service-oriented ambassador of engineering to the rest of the team, while delivering high-quality and well-structured code.
Build, maintain, and improve our systems in existing and new tech stacks (such as Unity ECS/DOTS).
Be a role model with confirmed coding skills, an innovative attitude, and the ability to encourage those around you.
Be proactive and drive your own initiatives.
Be part of the creative journey, actively contribute to the creative process, and then complete it.
Own the code that you create.
Skills to Create Thrills:
Extensive software development experience.
Experience in Unity and C#, in particular at extending the Unity Editor.
Experience crafting and supporting tools used in game development.
Experience with mobile development and the accompanying standard methodologies.
Ability to communicate efficiently with designers and client engineers.
Excellent verbal and written communication skills.
Excellent teamwork skills, flexibility, and ability to balance multiple tasks.
Eagerness to grow and develop yourself.
A passion for games.
Bonus Points:
Experience working with client/server game systems.
Professional experience of runtime performance optimization, ideally on mobile titles.
Experience building a live service and maintaining a live multiplayer game.
Experience with Unity DOTS/ECS or other ECS.